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  Immersed in Light

New media artist Leo Villareal discusses his inspirations, philosophy, and upcoming show at Conner Contemporary Art

By Michael Hamilton

The first time Leigh Conner of Conner Contemporary Art saw Leo Villareal’s work at the Sandra Gering Gallery in New York, she knew she wanted to mount the first exhibition and installation of his digital light sculpture in Washington, DC.

Conner’s reaction to these light works “imbued with an organic, living quality” created by the numerical sequences of the artist’s programming was so visceral that she immediately set about booking a solo show of several of his pieces. It was good she acted so quickly. Villareal’s growing reputation as a creator of complex, seductive, sometimes unsettlingly communicative pieces has put him in great demand. Leo took time out of his preparation for the show to discuss his work with Cultureflux.com.
 

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Sunburst by Leo Villareal
Q: You’ve said you consider yourself an “artist and programmer.” When did you begin programming? Was it a separate interest from your other creative pursuits? When and how did the concept for light and sound sculptures emerge for you?
LV: I began programming when I was about fourteen on my Apple II+, producing simple graphics and sound routines. In graduate school at the Interactive Telecommunications Program (NYU), I got into multimedia. I worked extensively with Macromedia Director, VPL’s Body Electric (early virtual reality authoring software), and several microcontroller systems. I feel like it took me several years to figure out what tools I wanted to use and to become proficient with them. I program because that is what I need to do to make my work. I see the art and programming as completely integrated.

I started working with sound when I was a member of the research staff at Interval Research. I had access to many kinds of tracking systems I would link to elaborate speaker arrays.

My first light work was produced for the Burning Man festival (www.burningman.com) as a navigational aid. It is very disorienting in the desert and it was a kind of beacon or star visible for miles that helped me get back to my camp at night.
 

Q: Because of the technical demands of the work, it would seem you must have a very clear idea of how you want the piece to communicate before you even start producing it. Is this the case or do the pieces evolve more gradually as production progresses?
LV:

There are certain basic technologies I’ve had to develop to do my work -- simple circuits that turn lights on and off or dim them, for instance. I use these in many different pieces. I first determine how the lights will be configured and then begin finding patterns and sequences within that arrangement. I feel like I need to keep things as open as possible and, on some level, let the work make itself. I often find strange artifacts that are caused by the layout or the circuit itself that I build into the final piece. I am always surprised at what emerges in the end.
 

Q: Do you enjoy watching people interact with the pieces? Have you witnessed any unusual/unexpected responses to the work?
LV: I very much enjoy seeing how people interact with the work. My piece, Sound Box, was an interactive sound installation in the form of an eight-foot cube that participants would enter. Reclining inside a pitch black and foam-covered interior, they would explore a sonic terrain by moving their bodies. A video image of their activity, captured by an infrared camera used as part of the tracking system, was projected on the wall outside the cube. It was fascinating to see how people’s understanding of the experience and body language would evolve as they spent more time inside the piece.
 
Q: You’ve participated in (and arranged) several very well received group shows, like the “Massless Medium” show in the Brooklyn Bridge Anchorage, which employed a strong overarching concept tying the experience of several individual pieces by individual artists together for the audience. Do you enjoy that type of collaboration? Do you even see it as collaborative since one would assume your primary focus would be how your piece(s) will be presented?
LV: Massless Medium was a great show and it was very satisfying to work with Creative Time, whose vision made the show as tight as it was. It is always nice be in a context in which each individual artist’s work resonates with the next and the sum of its parts adds up to something bigger and more unexpected. In the summer of 2001, I organized a show at White Columns called Synth. It was my first curatorial experience and I learned a lot by putting together a group of artists and presenting our work as a larger whole.
 
Q: Your work often includes music/audio elements. Do you create the sound elements as well as the visual or do you collaborate with someone? How do you see the audio fitting into the overall experience of a piece?
LV: I am interested in creating immersive experiences. I like making art you get inside of. Sound is very helpful in producing this effect. I have made my own sound installations and have also collaborated with other artists to design soundscapes for specific pieces and shows.
 
Q: Theater practitioners often refer to the audience as the final element essential to completing and enabling a theatrical experience. In your own work you have created specific spaces for the viewer to fit into various pieces rather than simply stand apart from them. How important is the interaction of the viewer to your work?
LV:

I love making a place for the viewer. Often this involves creating customized installations and seating that physically alters the position of a viewer’s (or listener’s) body. It’s all about creating an experience and that can’t happen without an audience.
 

Q: You’ve installed pieces in many environments (clubs, galleries, commercial buildings) and even encouraged people to use your light boxes as furniture. Are you interested in interior design?
LV: I am interested in putting my work in a lot of different environments, not just art contexts. I want to participate in a larger world and it seems that many boundaries are blurring. I will be working on more public art projects in the future.
 
Q: In your upcoming show at Conner Contemporary, you are including several of your light sculptures. How did you decide which pieces to include and how would you characterize the theme of the show?
LV:

The first consideration is space, what will fit and what feels right. I am very concerned with giving each piece enough room to “breathe.” Each light work has its own personality and I am careful to manage what goes where. The show at Conner Contemporary covers a lot of terrain -- from my early strobe sculptures to pieces that use light bulbs and finally my newest work with LEDs -- that I think will demonstrate a range of what’s possible with sequenced light.
   


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Michael Hamilton is a reviewer and essayist when he isn’t planning conferences for a trade association in DC.

A reception for the artist will be held on Friday, November 1 from 7-9 pm. The show runs through December 4. The strobe installation will be viewable until midnight.

Conner Contemporary Art
1730 Connecticut Avenue
Phone: 202.588.8750
E-mail: info@connercontemporary.com
Hours: Tues-Sat 11-6pm.



 
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